A simple Library to Build a Deep Zoom Image

Jim Lynn

My current project requires a lot of work with Deep Zoom images. We recently received some very high-res photos, around 500M tiff files, some of which Deep Zoom Composer was unable to process. My first thought was to split them into smaller pieces and compose them together, but this led to visible join lines when processed, possibly due to rounding issues.

I’d already written some code to generate parts of a much larger deep zoom image, which was focused on building or rebuilding a small portion of much larger composition (over 2.5 million tiles in total) but it wasn’t quite ready to build a whole DZI.

So I took the bits of the code I needed and put them in a class by themselves. It’s very simple, and only designed to take a single source image and create a deep zoom tileset which can then be used by Silverlight.


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Loading Images Asynchronously in WPF

Marzio Pattano .Net Blog

in this posts I am going to present a nice control I developed for asynchronously loading image using WPF.
This control is implemented into the PhotoLoader DLL and all the available functionalities are tested into a test client that is included into the solution. You can download PhotoLoder and Test client here.

If you try to load a lot of big images directly via Image’s Source property you will notice that your application will stuck. Performances became better when you load images via BitmapFrame and using the Thumbnail property, however not all images have embedded Thumbnail and, even if your images have it, your application will not responsive during loading.

I developed an additional attached property to be used with WPF Image and that allows Images to be loaded asynchronously by a background Thread. I put this property and others into the PhotoLoader DLL that can…

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